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Ploesti Low Level US Deployment |
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Map of Ploesti
Numbers on map indicate entry positions of flights.
Where road or rail road exits the table is the flight Initial point (IP). When flight enters you need to roll d10 for variation from the IP. Result is the center entry hex of the flight.
Roll Variation 1 - 4 centered on IP 5 - 7 d10 to left of IP 8 - 10 d10 to right of IP The flights will enter the table as noted below. You need to decide on initial band and level of bombers prior to entry. Band (L, M, H) and level (1 - 6) should be noted on the table below before play begins. If there is only one plane in a flight it may be combined with the rest of its Bomb Group (please note this below).
Flight Entry Information
Turn Entry Flight Band Level 1 1 98 - 1 1 2 93 - 1 1 3 376 - 2 2 3 93 - 2 2 4 98 - 2 2 5 389 - 1 3 1 376 - 1 3 3 44 - 1 3 4 389 - 2 3 5 44 - 2 Please see both Visibility rules and Bombing Run rules prior to deployment.
Web page by Tom Sparhawk.
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Copyright 2003